Latest · Shader 01
Flowing Color Field
A field of noise folded over itself and run through a kiln-heat palette, with a pad and wind generated by the same shader.
Every week
Shaders

Shader 01 · Fragment
Flowing Color Field
Coordinates, time, noise, color palettes
Coming soon
Shader 02 · Fragment
Morphing Shapes
2D signed distance fields and smooth blending
Coming soon
Shader 03 · Fragment
Floating 3D Scene
Raymarching, normals, basic lighting
Coming soon
Shader 04 · Compute
Particle Swarm
Compute shaders and GPU buffers
How it works
Watch it, read it, copy it
1 · WatchA short video builds one effect from nothing, stage by stage, with the code and the picture side by side.
2 · ReadEach shader has a page that explains every step, what each parameter does, and what to try changing.
3 · CopyThe full Metal source is on the page, with a standalone version that compiles in your own project.